home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global game7level
- puppetSound(0)
- sound stop 2
- sound stop 1
- repeat with xxx = 1 to 48
- set the visible of sprite xxx to 1
- puppetSprite(xxx, 0)
- end repeat
- if game7level = 3 then
- set the visible of sprite 2 to 0
- end if
- unLoad(1, the frame - 1)
- preLoad(marker(1))
- end
-